Octane 2020
Topics
Jules Urbach joins us to talk about all things Octane 2020 in this holiday bonus episode. We dive into all the new features and get updates on the other exciting things Otoy has been working on as well.
Dave Koss & Matt Milstead of Mograph.com discuss the world of Cinema 4D and Motion Graphics. With many regular, big-name guests from the industry. Regular topics are anything from Cinema 4D tips & tricks to features & woes. After Effects, Render Engines like Octane, Redshift and Arnold, or even Hardware configurations. We'll even get into industry discussions like clients, contracts, and work efficiency. Join us each week while we catch up on what we've learned and what we're learning.
Jules Urbach joins us to talk about all things Octane 2020 in this holiday bonus episode. We dive into all the new features and get updates on the other exciting things Otoy has been working on as well.
Jessica Herrera aka Herrerasaurus joins us to talk about her awesome character style. We also talk MacPro, Arnold GPU, and VDB Meshing for 3D Prints.
Herrerasaurus.work
Star Wars: The Last Stand CGI Fan Film 4K
Chris Do Answers Tough Questions From Beeple– Heated Debate
Maxon Christmas Card
Eric Small & Chris Priddy stop by to talk about niche markets in the #mograph field. We talk about technical and medical animation and where some of the real money in mograph is. We also talk freelancing, AEC files, Image Sequence viewing, and Unreal Engine as well.
Five Ten Giant
Nucleus Medical Media
AECC4D
Pixar’s USD Pipeline
Disney uses Epic's Unreal Engine to render real-time sets in The Mandalorian
The Game Awards - Simon Holmedal
Nidia Dias joins us from Portugal to talk about how she develops her amazing style frames. We also talk Octane 2020, the last of the 3D Design Plus Motion Tour, Apple dropping Nvidia support, and Re-meshing.
Nidiadias.com
Mograph Mentor 3d Styleframing & Art Direction Course with Yeti Pictures
This is not BLUE (a lesson in color theory)
U-Render Forester Showcase
Trump’s Handwriting is now a font
TNGHT - Gimme Summn (Official Video)
Quad Remesher
Ryan Gordon - Cinema4D Quadriflow Plugin
John Dickinson from Motionworks.net stops by to talk about Modeling, After Effects, Switching to PC, and staying relevant after 50. We talk about content aware fill in AE, Octane, Redshift, and Beeple’s new short.
Motionworks.net
Researcher created an algorithm that removes the water from underwater images
Beeple New Short - Manifest Destiny
MANIFEST DESTINY PROCESS
Apple reportedly revealed the devices it expects to replace the iPhone during a secret employee meeting in October
Andy Needham joins us to talk about the X-Particles Challange, Freelance Work, and Render Engines. We talk AE 2020, Filmic Pro, Ableton, AirPods, Camp Mograph 2020, Octane 2019, and more.
Split focus diopter in Universal Camera - WIP for Octane 2020
Created Academy
Adobe's Adding A Livestreaming Function to Its Creative Cloud Apps
Dune Pro: PC Case
Hayley Akins joins us to talk about Motion Hatch, the new Mastermind Program, Freelancing, Goals, To-do Lists, Contracts, Calendars, and Work/Life balance.
Motion Hatch
Colorado Mograph Meetup at Ratio Beerworks
Mograph.com Dazzleship Drone Article
CGi Artist Makes a Masterpiece Everyday For 12 Years
New Robot Makes Soldiers Obsolete
NOT Cancelling Someone's Career
X-Particles Challenge 2019
Jan Sladecko’s Silly Wheel Episode 2
Joey Korenman, Chris Do, and Ryan Summers join us for our first Mega Show panel discussion. We talk about the state of the industry and answer questions from listeners. 2 hours was not even enough. There will definitely be a part two next year.
Billy Chitkin joins us to talk about event titles, artist collectives, freelance, working for exposure, living with 2 adolescent cats, & buying a faster car.
Gernge.com
Motion Graphics Professionals Camp Out and Unplug in Vermont
Is the Molekule air purifier really better than those already on the market? Review
Best Air Purifiers: Molekule vs Dyson vs GermGuardian vs Honeywell vs Coway & More
The Best Air Purifier Archived PDF
NASA releases 3D map of the moon for CG artists and creators
David Ariew’s Furry Mouse Scene Tutorial Part 1
cropped car memes
Can You Pet the Dog?
I’m Sorry Jon
That’s a Book Light
RealLifeLore
Chad Ashley joins us to talk about the new Modern Surface Material Collection. We talk about the latest in render engines while dodging a bad tech day for Dave. Nothing a little editing can’t fix, right?
Modern Surface Material Collection
NASA releases 3D map of the moon for CG artists and creators
Lockdown
Mocast 203 - Post
Casey Hupke joins us to recap our experiences at the first Camp Mograph. What an amazing week it was.
Monday Meeting Camp Mograph Wrap-up
Casey Hupke joins us to recap our experiences at the first Camp Mograph. What an amazing week it was.
Great conversation with Brandon Parvini about the motion graphics and animation industry, schooling, and inspiration. Beeple stops by randomly from Brazil to wish us a happy show 200 a couple weeks late.
WELCOME TO HEARTBREAK
Kilianeng Instagram
Mklgustafsson Instagram
Thomas_dubois_art Instagram
Robbietrevinoart Instagram
I_justdraw Instagram
Sloppjockey_ert Instagram
@Catlesstail
Chun Lo Art Piece
Blend Opening Titles
Kaspersky Lab - Enterprise Cybersecurity Movie
Renault Captur Night Shot
3DCoat - Our Voice
Dave Koss @ SIGGRAPH 2019 | Maxon Cinema 4D
How craving attention makes you less creative | Joseph Gordon-Levitt
Our Pre-Half Rez show featuring Barton Damer, Nick DenBoer, Chad Ashley, Billy Chitkin, Mark Cernosia, Rick Barrett, Nick Reed, Ben Carmeli, & Alex Chopjian.
David Ariew joins us for a celebration of 200 episodes. EJ even shows up for a bit to goof around with us, reminisce, and listen to terrible outtakes. Ryan Talbot and Jules Ubach call in to say hi, we judge our first demo reels, and we watch some funny and heartfelt congrats videos from our mograph industry friends.
3D Design + Motion Tour
Mograph Talks - 3D Design + Motion Tour // Austin, TX
James Ramirez gives us all sorts of cool background behind his work on Spider-Man: Into the Spider-Verse, we talk about his time at MK12, the Austin 3D Motion + Design Tour, DFWC4D, creating in VR, and some very fun Beeple’s People.
James Ramirez - Friedpixels
Spider-Verse Main on Ends
3D Design + Motion Tour
Art of the Title - Spider-Man: Into the Spider-Verse
Mograph Talks - 3D Design + Motion Tour // Austin, TX
Sweater Porn
Hot Hot Heat
Agenda Suicide
Ultra Love Ninja
James’ first music video at Mk12
History Of America
One of the reels James cut for MK12 while he was there. Learning from timmy and ben about how they cut reels, their approach, and sensibility
Soft Furry Animals, one of my favorite music videos
Go with the Flow - Shynola
Beck E-Pro - Shynola
Presstube early flash animation
Nike ColorDry
Elite Series
Perry Harovas joins us to talk about the evolution of 3D software, render engines, and managing graphics pipelines and deadlines. Yes Captain also drops by to talk about Nodefest. We talk about the upcoming Austin and Dallas meetups, R21 Release, CTRL+Z Volume 2, The Shaq Contest Controversy, & Ariew’s stolen work.
Patrick Letourneau joins us to talk about his work, background, and hobbies. We talk Redshift RT, Beeple’s Toronto Mega Show, 3D Scanning, & Listener Emails. Mathias Omotola, Chris Schmidt, and Ej Hassenfratz stop by to give us the details about the 3D Design + Motion tour.
Polygons.ca
3D Design + Motion tour
The DFWC4D Beer Meetup with Dave, Matt, and EJ
Mograph Podcast Schedule
Mograph.com Swag
THX - Deep Note
Had a chat with Al Heck
5 Steps to Set Up Your Oculus Rift with Unity in Less Than 10 Minutes
Emiliano Topete joins us to talk about character animation and his studio in Mexico City called Polygoon.tv.
Polygoon.tv
Maxon’s Roadshow Website
Video/Audio Messages for Episode 200
Jules’ Siggraph Talk at Nvidia
Light Field Lab raises $28 million for huge holographic displays
VFXTools Glassware Pack
Release 21 | Feature | Mixamo Control Rig | Maxon Cinema 4D
RaidZer0 - Redshift Car Paint Shaders
Thom Little and Brandon Clements from thethreeproductions.com join us to do a Siggraph Wrap-up and talk about the future of real-time graphics.